AMA recently published a detailed study of over 180+ pages in its repository on ‘Virtual Currency’ market covering interesting aspects of market with supporting development scenario ranging from 2013-2025. The study not just provides market size break-up by revenue and volume* for potential countries and important business segments but also commentary on trending factors, growth drivers. Profiled players in study from the coverage used under bottom-up approach are Bitmain (China), NVIDIA (United States), Xilinx (United States), Intel (United States), Advanced Micro Devices (United States), Ripple Labs (United States), Ethereum Foundation (Switzerland), Bitfury Group (Netherlands), Coinbase (United States), BitGo (United States).
Virtual currency or money is unregulated digital money which is printed on a paper or engraved on metal. This virtual currency is allotted and organized by the developers and used by specific virtual communities. Virtual currency exists in the virtual world, these currencies are used to purchase real-world services and goods, but do not have a valid tender. Virtual currency is also called as digital cash. This currency includes some cryptographic calculation. In addition, these offer a convenient way to perform transitions without the involvement of banks and provide worldwide financial integration. Increase in production of malicious software and recognition of virtual currencies by the developed countries drive the market.
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This intelligence report provides a comprehensive analysis of the Virtual Currency Market. This includes investigating past progress, ongoing market scenarios, and future prospects. Accurate data on the products, strategies and market share of leading companies in this particular market are mentioned. This report provides a 360-degree overview of the global market’s competitive landscape. The report further predicts the size and valuation of the global market during the forecast period.
Market Segmentation
by Type (Bitcoin, Peercoin, Primecoin, Dogecoin, Litecoin, Dash), Application (Trading, Remittance, Payment), Software Type (Mining Platform, Blockchain, Coin Wallet, Exchange), Process Type (Mining, Transaction), Hardware Type (Asic, Gpu, FPGA, Wallet)
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What’s Trending in Market:
Increasing Adoption of Gamification and Social Media
Increasing Adoption of Virtual Currency for the Payment
Growth Drivers: Transparency of Distributed Ledger Technology
Acceptance of Different Economies Globally
Recognition of Virtual Currencies by the Developed Nations
Fluctuations in Monetary Regulations
Growth in Venture Capital Investments
Restraints: Security Related Matters and Lack of Financial Measures
Do not Have a Valid Tender
Increase in Cyber Threats
Uncertain Regulatory Status
Lack of Awareness and Technical Understanding Regarding Virtual Currency
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Country level Break-up includes:
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Spain, Italy, Netherlands, Switzerland, Nordic, Others)
Asia-Pacific (Japan, China, Australia, India, Taiwan, South Korea, Middle East & Africa, Others)
Major Highlights of TOC:
Chapter One: Market Overview
1.1. Introduction
1.2. Scope/Objective of the Study
Chapter Two: Executive Summary
2.1. Introduction
Chapter Three: Market Dynamics
3.1. Introduction
3.2. Market Drivers
Chapter Four: Market Factor Analysis
4.1. Porters Five Forces
4.2. Supply/Value Chain
4.3. PESTEL analysis
4.4. Market Entropy
4.5. Patent & Trademark Analysis
…………
Chapter Nine: Methodology and Data Source
9.1. Methodology/Research Approach
9.2. Data Source
9.3. Disclaimer
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