Animation Collectibles Market:
Executive Summary
Animation Collectibles are the procts for usually for collector to collect, in this report, they are divided into original production art, reproduction art, concept art & storyboards.
The global Animation Collectibles market is valued at xx million US$ in 2018 and will reach xx million US$ by the end of 2025, growing at a CAGR of xx% during 2019-2025. The objectives of this study are to define, segment, and project the size of the Animation Collectibles market based on company, product type, end user and key regions.
This report studies the global market size of Animation Collectibles in key regions like North America, Europe, Asia Pacific, Central & South America and Middle East & Africa, focuses on the consumption of Animation Collectibles in these regions.
This research report categorizes the global Animation Collectibles market by top players/brands, region, type and end user. This report also studies the global Animation Collectibles market status, competition landscape, market share, growth rate, future trends, market drivers, opportunities and challenges, sales channels and distributors.
The following manufacturers are covered in this report, with sales, revenue, market share for each company:
- Hasbro
- LEGO
- Mattel
- Ravensburger
- TOMY
- JAKKS Pacific
- Lansay France
- LeapFrog Enterprises
- MGA Entertainment
- Playmates Toys
Market size by Product
- Original Production Art
- Reproduction Art
- Concept Art & Storyboards
Market size by End User
- Amateur
- Professional
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The study objectives of this report are:
- To study and analyze the global Animation Collectibles market size (value & volume) by company, key regions, products and end user, breakdown data from 2014 to 2018, and forecast to 2025.
- To understand the structure of Animation Collectibles market by identifying its various subsegments.
- To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).
- Focuses on the key global Animation Collectibles companies, to define, describe and analyze the sales volume, value, market share, market competition landscape and recent development.
- To project the value and sales volume of Animation Collectibles submarkets, with respect to key regions.
- To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
In this study, the years considered to estimate the market size of Animation Collectibles are as follows:
- History Year: 2014-2018
- Base Year: 2018
- Estimated Year: 2019
- Forecast Year 2019 to 2025
This report includes the estimation of market size for value (million US$) and volume (K Units). Both top-down and bottom-up approaches have been used to estimate and validate the market size of Animation Collectibles market, to estimate the size of various other dependent submarkets in the overall market. Key players in the market have been identified through secondary research, and their market shares have been determined through primary and secondary research. All percentage shares, splits, and breakdowns have been determined using secondary sources and verified primary sources.
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.
Table of Contents
1 Study Coverage
1.1 Animation Collectibles Product
1.2 Market Segments
1.3 Key Manufacturers Covered
1.4 Market by Type
1.4.1 Global Animation Collectibles Market Size Growth Rate by Product
1.4.2 Original Production Art
1.4.3 Reproduction Art
1.4.4 Concept Art & Storyboards
1.5 Market by End User
1.5.1 Global Animation Collectibles Market Size Growth Rate by End User
1.5.2 Amateur
1.5.3 Professional
1.6 Study Objectives
1.7 Years Considered
2 Executive Summary
2.1 Global Animation Collectibles Market Size
2.1.1 Global Animation Collectibles Revenue 2014-2025
2.1.2 Global Animation Collectibles Sales 2014-2025
2.2 Animation Collectibles Growth Rate by Regions
2.2.1 Global Animation Collectibles Sales by Regions
2.2.2 Global Animation Collectibles Revenue by Regions
3 Breakdown Data by Manufacturers
3.1 Animation Collectibles Sales by Manufacturers
3.1.1 Animation Collectibles Sales by Manufacturers
3.1.2 Animation Collectibles Sales Market Share by Manufacturers
3.1.3 Global Animation Collectibles Market Concentration Ratio (CR5 and HHI)
3.2 Animation Collectibles Revenue by Manufacturers
3.2.1 Animation Collectibles Revenue by Manufacturers (2014-2019)
3.2.2 Animation Collectibles Revenue Share by Manufacturers (2014-2019)
3.3 Animation Collectibles Price by Manufacturers
3.4 Animation Collectibles Manufacturing Base Distribution, Product Types
3.4.1 Animation Collectibles Manufacturers Manufacturing Base Distribution, Headquarters
3.4.2 Manufacturers Animation Collectibles Product Type
3.4.3 Date of International Manufacturers Enter into Animation Collectibles Market
3.5 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Breakdown Data by Product
4.1 Global Animation Collectibles Sales by Product
4.2 Global Animation Collectibles Revenue by Product
4.3 Animation Collectibles Price by Product
5 Breakdown Data by End User
5.1 Overview
5.2 Global Animation Collectibles Breakdown Data by End User
…
11 Company Profiles
11.1 Hasbro
11.1.1 Hasbro Company Details
11.1.2 Company Business Overview
11.1.3 Hasbro Animation Collectibles Sales, Revenue and Gross Margin (2014-2019)
11.1.4 Hasbro Animation Collectibles Products Offered
11.1.5 Hasbro Recent Development
11.2 LEGO
11.2.1 LEGO Company Details
11.2.2 Company Business Overview
11.2.3 LEGO Animation Collectibles Sales, Revenue and Gross Margin (2014-2019)
11.2.4 LEGO Animation Collectibles Products Offered
11.2.5 LEGO Recent Development
11.3 Mattel
11.3.1 Mattel Company Details
11.3.2 Company Business Overview
11.3.Mattel Animation Collectibles Sales, Revenue and Gross Margin (2014-2019)
11.3.4 Mattel Animation Collectibles Products Offered
11.3.5 Mattel Recent Development
11.4 Ravensburger
11.4.1 Ravensburger Company Details
11.4.2 Company Business Overview
11.4.3 Ravensburger Animation Collectibles Sales, Revenue and Gross Margin (2014-2019)
11.4.4 Ravensburger Animation Collectibles Products Offered
11.4.5 Ravensburger Recent Development
11.5 TOMY
11.5.1 TOMY Company Details
11.5.2 Company Business Overview
11.5.3 TOMY Animation Collectibles Sales, Revenue and Gross Margin (2014-2019)
11.5.4 TOMY Animation Collectibles Products Offered
11.5.5 TOMY Recent Development
11.6 JAKKS Pacific
11.6.1 JAKKS Pacific Company Details
11.6.2 Company Business Overview
11.6.3 JAKKS Pacific Animation Collectibles Sales, Revenue and Gross Margin (2014-2019)
11.6.4 JAKKS Pacific Animation Collectibles Products Offered
11.6.5 JAKKS Pacific Recent Development
11.7 Lansay France
11.7.1 Lansay France Company Details
11.7.2 Company Business Overview
11.7.3 Lansay France Animation Collectibles Sales, Revenue and Gross Margin (2014-2019)
11.7.4 Lansay France Animation Collectibles Products Offered
11.7.5 Lansay France Recent Development
11.8 LeapFrog Enterprises
11.8.1 LeapFrog Enterprises Company Details
11.8.2 Company Business Overview
11.8.3 LeapFrog Enterprises Animation Collectibles Sales, Revenue and Gross Margin (2014-2019)
11.8.4 LeapFrog Enterprises Animation Collectibles Products Offered
11.8.5 LeapFrog Enterprises Recent Development
11.9 MGA Entertainment
11.9.1 MGA Entertainment Company Details
11.9.2 Company Business Overview
11.9.3 MGA Entertainment Animation Collectibles Sales, Revenue and Gross Margin (2014-2019)
11.9.4 MGA Entertainment Animation Collectibles Products Offered
11.9.5 MGA Entertainment Recent Development
11.10 Playmates Toys
11.10.1 Playmates Toys Company Details
11.10.2 Company Business Overview
11.10.3 Playmates Toys Animation Collectibles Sales, Revenue and Gross Margin (2014-2019)
11.10.4 Playmates Toys Animation Collectibles Products Offered
11.10.5 Playmates Toys Recent Development
Continuous…
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