In-flight Entertainment (IFE) Industry
Description
Wiseguyreports.Com Adds “In-flight Entertainment (IFE) -Market Demand, Growth, Opportunities and Analysis Of Top Key Player Forecast To 2023” To Its Research Database
Global In-flight Entertainment (IFE) Market Research Report 2018 is a professional and in-depth study on the current state of the In-flight Entertainment (IFE) market. Annual estimates and forecasts are provided for the period 2013 through 2025. Also, a five-year historic analysis is provided for these markets. The global market for In-flight Entertainment (IFE) is expected to reach about 10025.3 M USD by 2025 from 3649 M USD in 2017, registering a Compounded Annual Growth Rate (CAGR) of 13.47% during the analysis period, 2013-2025.
The report provides a basic overview of the In-flight Entertainment (IFE) industry including definition, classification, applications and industry chain structure. And development policies and plans are discussed as well as manufacturing processes and cost structures.
Then, the report focuses on global major leading industry players with information such as company profiles, product picture and specifications, revenue, market share and contact information. What’s more, the In-flight Entertainment (IFE) industry development trends and marketing channels are analyzed.
This report studies In-flight Entertainment (IFE) focuses on top manufacturers in global market, with production, price, revenue and market share for each manufacturer, covering
Gogo LLC
Global Eagle Entertainment, Inc.
Thales Group
Zodiac Aerospace
Honeywell International
Panasonic Avionics Corporation
Viasat Inc.
Rockwell Collins
Lufthansa Systems GmbH & Co. Kg
SITAONAIR
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Market Segment by Regions, this report splits Global into several key Regions, with production, consumption, revenue, market share and growth rate of In-flight Entertainment (IFE) in these regions, from 2012 to 2022 (forecast), like
North America
Europe
Asia-Pacific
South America
Middle East and Africa
Split by Product Types, with production, revenue, price, and market share and growth rate of each type, can be divided into
IFE Hardware
IFE Connectivity & Communication
IFE Content
Split by applications, this report focuses on consumption, market share and growth rate of In-flight Entertainment (IFE) in each application, can be divided into
Narrow Body Aircraft
Wide Body Aircraft
Other
In a word, the report provides major statistics on the state of the industry and is a valuable source of guidance and direction for companies and individuals interested in the market.
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Table of Contents
1 In-flight Entertainment (IFE) Market Overview 1
1.1 Product Overview and Scope of In-flight Entertainment (IFE) 1
1.2 In-flight Entertainment (IFE) Segment by Types (Product Category) 2
1.2.1 Global In-flight Entertainment (IFE) Introduction by Type 2
1.2.2 Global In-flight Entertainment (IFE) Revenue Market Share (%) by Types in 2017 3
1.2.3 IFE Hardware 4
1.2.4 IFE Connectivity & Communication 4
1.2.5 IFE Content 5
1.3 Global In-flight Entertainment (IFE) Segment by Applications 5
1.3.1 Narrow Body Aircraft 7
1.3.2 Wide Body Aircraft 7
1.4 Global In-flight Entertainment (IFE) Market by Regions (2013-2025) 8
1.4.1 Global In-flight Entertainment (IFE) Market Size and Growth (%) Comparison by Regions (2013-2025) 8
1.4.2 North America In-flight Entertainment (IFE) Status and Prospect (2013-2025) 8
1.4.3 Asia-Pacific In-flight Entertainment (IFE) Status and Prospect (2013-2025) 9
1.4.4 Europe In-flight Entertainment (IFE) Status and Prospect (2013-2025) 10
1.4.5 South America In-flight Entertainment (IFE) Status and Prospect (2013-2025) 11
1.4.6 Middle East and Africa In-flight Entertainment (IFE) Status and Prospect (2013-2025) 12
1.5 Global In-flight Entertainment (IFE) Market Size (2013-2025) 13
….
6 Global In-flight Entertainment (IFE) Manufacturers Profiles/Analysis 37
6.1 Gogo LLC 37
6.1.1 Company Basic Information 37
6.1.2 In-flight Entertainment (IFE) Product and Specification 37
6.1.3 Gogo LLC In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) 38
6.1.4 Contact Information 40
6.2 Global Eagle Entertainment, Inc. 40
6.2.1 Company Basic Information 40
6.2.2 In-flight Entertainment (IFE) Product and Specification 40
6.2.3 Global Eagle Entertainment, Inc. In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) 41
6.2.4 Contact Information 43
6.3 Thales Group 43
6.3.1 Company Basic Information 43
6.3.2 In-flight Entertainment (IFE) Product and Specification 44
6.3.3 Thales Group In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) 45
6.3.4 Contact Information 47
6.4 Zodiac Aerospace 47
6.4.1 Company Basic Information 47
6.4.2 In-flight Entertainment (IFE) Product and Specification 47
6.4.3 Zodiac Aerospace In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) 48
6.4.4 Contact Information 50
6.5 Honeywell International 50
6.5.1 Company Basic Information 50
6.5.2 In-flight Entertainment (IFE) Product and Specification 50
6.5.3 Honeywell International In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) 51
6.5.4 Contact Information 53
6.6 Panasonic Avionics Corporation 53
6.6.1 Company Basic Information 53
6.6.2 In-flight Entertainment (IFE) Product and Specification 54
6.6.3 Panasonic Avionics Corporation In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) 55
6.6.4 Contact Information 56
6.6.5 Panasonic Avionics Corporation In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) in United States 57
6.6.6 Panasonic Avionics Corporation In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) in Japan 57
6.6.7 Panasonic Avionics Corporation In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) in Europe 58
6.6.8 Panasonic Avionics Corporation In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) in United States 58
6.7 Viasat Inc. 59
6.7.1 Company Basic Information 59
6.7.2 In-flight Entertainment (IFE) Product and Specification 59
6.7.3 Viasat Inc. In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) 60
6.7.4 Contact Information 62
6.8 Rockwell Collins 62
6.8.1 Company Basic Information 62
6.8.2 In-flight Entertainment (IFE) Product and Specification 63
6.8.3 Rockwell Collins In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) 64
6.8.4 Contact Information 65
6.9 Lufthansa Systems GmbH & Co. Kg 65
6.9.1 Company Basic Information 65
6.9.2 In-flight Entertainment (IFE) Product and Specification 66
6.9.3 Lufthansa Systems GmbH & Co. Kg In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) 67
6.9.4 Contact Information 69
6.10 SITAONAIR 69
6.10.1 Company Basic Information 69
6.10.2 In-flight Entertainment (IFE) Product and Specification 70
6.10.3 SITAONAIR In-flight Entertainment (IFE) Revenue (Million USD), Cost (Million USD), Gross (Million USD) and Gross Margin (%) (2013-2018) 70
6.10.4 Contact Information 72
7 In-flight Entertainment (IFE) Manufacturing Cost Analysis 73
7.1 In-flight Entertainment (IFE) Key Raw Materials Analysis 73
7.2 Labor Cost Analysis of In-flight Entertainment (IFE) 74
7.2.1 USA Labor Cost Analysis 74
7.2.2 EU Labor Costs Analysis 76
7.2.3 China Labor Costs Analysis 78
7.3 Other Costs Analysis of In-flight Entertainment (IFE) 79
7.3.1 USA Other Cost Analysis 79
7.3.2 EU Other Cost Analysis 81
7.3.3 China Other Cost Analysis 83
7.4 Proportion of Manufacturing Cost Structure 85
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